Machine and Sentience
Initiated as a thesis project, 'Machine and Sentience' has evolved into a long-term studio project that explores the construction of an artificial world activated through video, sound, text, costume design, performance, and installation. I am interested in researching the systems that run objects, run our own bodies, and both of those networks webbed together in pre-existing environments. This study is rooted in bio-geographical experiences of my life in India, China, and the USA. With a focus on ambiguous branching systems rather than logic-based thought, I attempt to deny the viewer the ability to centralize the work in a hyper-specific context. Object-oriented ontology, a philosophy that rejects the idea that human existence should prevail over the existence of nonhuman objects, informs my questioning of thought and consciousness between all things. The work is attempting to understand this omnipresent yet invisible activity.
video, sound, taped performance, found objects
1920 x 1080
a live performance that was filmed over the course of 3 days with a 3 camera setup.
one camera as a birds-eye perspective, the other floor level in the room, and the 3rd attached to my body.
The footage was edited and processed to mimic surveillance footage of an unidentifiable subject trapped in a room with sculpted technological artifacts:
a makeshift hologram viewer, a screen without a polarizer, and a totem-like sculpture that is made up of electronics trash and plastic
. As my introductory attempt in “Machine and Sentience,” this performance explores ideas of assessing consciousness and generating it through controlled interactions. I found myself drawing parallels to our own neurological experiments on lab rats in our pursuit to understand more about human behavior.
prototype 1 & 2
found wood, guitar, repurposed strings, speakers, amplifiers, single-coil pickup
In the world of sensory perception, we have always been biased to ‘seeing.’ Sound, in turn, always struck me as a medium to something beyond visual matter. With an avid interest in using material that has been discarded and neglected, this series is an attempt at reimagining the way we perceive an object's surface appearance i.e. their ‘functionality’ or ‘aesthetic.’ How dramatically could I push an object's physical appearance in contrast to its functional product? This continuing exploration attempts to break down the physical and transcend the metaphysical. An investigation into creating hypnotic and dreamy sonic art through up-cycled trash.
Have a listen
assemblage of found projector parts, speaker, clay
11 x 12 x 23 inches
installation with looping performance "LABRAT," touch conductive metal, speakers, monitors
48 x 96 x 60 inches